Consumer · Mobile App · Marketplace · Localisation

Doggio —
Designing Trust Signals into a Service Marketplace

How do you convince someone to hand their dog to a stranger? I designed a dual-role marketplace that solves the trust problem through surfaced verification, live GPS tracking, and a linear booking flow — serving both dog owners and walkers in a single localised app.

Role
Lead UI/UX Designer (Sole Designer)
Type
End-to-End Product Design
Timeline
12 Weeks · 2025–2026
Tools
Figma · React/Next.js · Tailwind

Trust is the
conversion barrier

In service marketplaces, trust is the single biggest barrier to a first transaction. Dog owners need to hand a living being to a stranger — and existing platforms in Lisbon offered fragmented listings, opaque vetting, and no visibility into what happens during a walk. The result: high browse-to-bounce rates and owners defaulting to word-of-mouth referrals instead.

The design challenge was threefold: (1) surface trust signals early enough to prevent drop-off, (2) serve two distinct user roles — owners and walkers — within a single coherent app, and (3) localise the entire experience for Lisbon (EUR pricing, Portuguese names, distance-based discovery, multi-language support for an expat-heavy city).

End-to-end
ownership

I was the sole designer on this project, responsible for every deliverable from research through to interactive prototype:

  • User research — competitive audit (Rover, Wag, Gudog), user interviews, persona development
  • Information architecture — 80+ screens mapped across two user roles with role-switching logic
  • Design system — 40+ reusable components built on shadcn/ui with design tokens in Figma
  • Visual design — high-fidelity screens for both Owner and Walker flows, localised to Lisbon
  • Interactive prototype — fully functional React app (Next.js + Tailwind) with live data, navigation, and AI support bot
  • Design-dev handoff — component documentation, token specs, and annotated flows

Interactive Prototype — Scroll & tap to explore

Best experienced on mobile viewport · Open in new tab

App Flow Walkthroughs

Key screen sequences for both the owner and walker experiences — swipe or scroll to browse.

Dog Owner Flow

Dog Walker Flow

Who I'm
designing for

Alex F.
Dog Owner · Estrela, Lisbon · Primary User
Goals
  • Find a trustworthy walker within walking distance in Lisbon
  • Book recurring walks without friction — in their preferred language
  • Track their dogs' walks in real-time via GPS
  • Manage multiple dogs (Max, Bella, Charlie) with distinct profiles and care instructions
Pain Points
  • Language barriers — expat walkers may not speak Portuguese
  • Can't assess trustworthiness without meeting in person
  • No visibility into what happens during the walk
  • Existing platforms don't show distance or availability clearly
Sofia O.
Professional Dog Walker · Estrela, Lisbon · Service Provider
Goals
  • Get discovered by nearby owners through distance-based search
  • Display language skills (PT/EN) to attract expat and local clients
  • Manage walk requests, active walks, and earnings in one place
  • Build credibility through verified badges and reviews
Pain Points
  • Competing with unverified, cheaper alternatives on social media
  • No way to show qualifications or language skills upfront
  • Managing bookings across WhatsApp, Instagram, and phone is fragmented
  • No professional tool for walk logging, photo sharing, or reporting

What research
revealed

I audited Rover, Wag, and Gudog, interviewed dog owners in Lisbon, and synthesised findings into actionable design responses:

Key InsightDesign Response
Trust is the primary conversion barrier for first-time bookingsVerification badges (Email / ID / Phone) surfaced on the browse card — visible before opening any profile
Users shortlist 2–3 walkers before deciding — comparison is the core browse behaviourPersistent filter bar + all key comparators (price, distance, rating, language) visible on the card itself
Language matching is a key comfort factor in Lisbon's multilingual communityLanguage badges (flag + code) visible on every walker card; dedicated language filter in browse
Distance is the deciding factor — owners want walkers within walking distanceDistance shown prominently on cards; radius filter slider; all walkers geo-located in Lisbon neighbourhoods
Owners need real-time visibility into active walks to feel safeLive GPS tracking with route map, duration, distance, and photo updates — addressing the core anxiety gap

12 weeks,
5 phases

Weeks 1–2
Research & Strategy
• Competitive audit (Rover, Wag, Gudog) identified trust gaps
• User interviews in Lisbon revealed language matching as key factor
• Defined dual-role persona model
• Scoped localisation requirements (EUR, distance, 5 languages)
Weeks 3–4
Architecture & Flows
• Mapped 80+ screens across Owner + Walker roles
• Designed 9-step linear booking flow to reduce drop-off
• Defined role-switching logic between flows
• Validated core journey against persona goals
Weeks 5–6
Design System
• Built 40+ reusable components on shadcn/ui
• Established design tokens (colour, type, spacing)
• Created language badge & flag switcher patterns
• Ensured Figma library mirrors React implementation
Weeks 7–9
Visual Design
• Designed high-fidelity screens for both roles
• Applied localisation (EUR pricing, Lisbon names, distance)
• Ran consistency audit across 80+ screens
• Surfaced trust signals at browse-card level
Weeks 10–12
Prototype & Validation
• Built fully interactive React prototype (Next.js + Tailwind)
• Implemented AI support bot with guided flows
• Conducted usability testing and iterated
• Produced design-dev handoff documentation

The booking
flow

The primary conversion path — from discovery to confirmed booking — was designed as a 9-step linear flow that eliminates decision fatigue. Each step answers exactly one question, with trust signals visible throughout.

Owner — discovery to first booking
Explore WalkersFilter (distance + language)View Walker ProfileSelect DogChoose DateChoose TimeReview SummaryPay (EUR)Booking Confirmed

Strategic
trade-offs

Every design decision was backed by research. Here are the five highest-impact choices that shaped the product:

DecisionRationaleAlternative Rejected
Trust signals surfaced on browse cardsResearch showed shortlisting happens at card level. Users opened 5-6 profiles before finding trust info — adding friction before the first decision. Surfacing verification badges (Email/ID/Phone) on the card reduced browse-to-profile drop-off.Trust info in profile only — most users never reach a profile if the card doesn't earn initial trust
Live GPS tracking during walksReal-time visibility is the highest-impact trust feature post-booking. Owners see their dog's route, photos, and can message the walker — addressing in-walk anxiety which interviews identified as the core trust gap.Post-walk report only — doesn't address real-time anxiety
Dual-role app with role switchingUser interviews revealed many walkers are also dog owners. A single app with “Switch to Owner/Walker” reduces install friction, shares authentication, and halves the maintenance cost of two separate products.Separate apps — doubles maintenance, confuses users who are both
Distance-based hyper-local discoveryDog walking is hyper-local — a walker 8km away is impractical for daily use. Distance shown in meters on every card makes proximity the primary filter, matching the mental model of “who's in my neighbourhood.” City-wide list without distance — useless for a service that requires physical proximity
Language badges (flag + code) on walker cardsIn multilingual Lisbon (large expat population), language matching is a key comfort factor. Visible flag badges let owners instantly identify walkers they can communicate with — no profile drill-in required.Language info in profile only — requires drilling into every profile to check compatibility

High-fidelity screens

Visual foundations

Colour Palette
Primary
#FF862F
Secondary
#FFF2EA
Background
#F8FAFC
Card
#FFFFFF
Foreground
#0F172A
Muted Text
#64748B
Border
#E2E8F0
Success
#22C55E
Destructive
#EF4444
Typography — Inter & Gabarito
H1 — Bold
Welcome to Doggio!
H2 — Semi
Select the Date of the Walk
H3 — Semi
Sofia Oliveira
Body
Certified dog trainer with 5 years of experience. I specialize in walks through Monsanto Park and Jardim da Estrela.
Caption
€25/hr · 350m · EN PT · 4.9★ (234 reviews)
Display
Doggio

What I
delivered

As sole designer, I took this project from a blank canvas to a fully interactive prototype in 12 weeks — demonstrating that trust, localisation, and dual-role complexity can be systematically designed into a marketplace product.

80+Screens designed and delivered as sole designer in 12 weeks
40+Reusable Figma components with matching React implementation
2 rolesComplete Owner + Walker flows unified in a single app with role switching
5Languages supported — localised for Lisbon's multilingual user base
100%Trust signals visible at browse level — zero profile drill-in required
ReactFully functional interactive prototype (Next.js + Tailwind) — not just static screens

What I
learned

Designing for two user roles in a single app taught me that shared components and consistent patterns are non-negotiable at scale — without the design system, maintaining coherence across 80+ screens would have been impossible. The biggest insight was that trust signals must appear at the earliest decision point (the browse card), not buried in detail views. If I were to revisit this project, I would conduct usability testing earlier in the process and explore progressive disclosure more aggressively in the booking flow to further reduce cognitive load.

What this project demonstrates

This case study shows marketplace UX focused on trust — progressive disclosure in booking, transparent pricing, and profile signals that reduce anxiety in a high-stakes service category, validated in a fully interactive React prototype.

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